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v1.3 1.3 and Bradley still have turret lock on movement

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its does not make any sense why Bradley have this, we all know in real life they cant fire tows on movement but what can you fire on movement in PR any way? we don't have FCS so its not necessary, the old engine already do this.

also this was discussed on this old tread and was promised that will be fixed.
http://www.realitymod.com/forum/f26-...rret-lock.html

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