I do not know if the! Switch command "broke" the auto balance.
For example. Server has "smb_difference = 2". Blufor has 50 players and Opfor has 48 players. If 2 players from Opfor leave the game, will be 50 vs 46 and who die from Blufor first, will get switched automatically to Opfor. V1.3.9.0 was not like this.
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Lasers from Officer / Spotter kit stays FOR EVER. So, if i lase one place, the lase will be sticky for during all the round.
THANKS! Falklands is awesome!
For example. Server has "smb_difference = 2". Blufor has 50 players and Opfor has 48 players. If 2 players from Opfor leave the game, will be 50 vs 46 and who die from Blufor first, will get switched automatically to Opfor. V1.3.9.0 was not like this.
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Lasers from Officer / Spotter kit stays FOR EVER. So, if i lase one place, the lase will be sticky for during all the round.
THANKS! Falklands is awesome!