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v1.4 Grenade Launcher Smoke

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THREAD TITLE:
Quote:

[1430] Generic Issue - Grenade Launcher Smoke
DESCRIPTION:
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Compared to smoke from thrown grenades, the effect for smoke from launched grenades is small, doesn't last long enough, and is almost unusable. The primary effect on detonoation seems as it should be but the secondary effect is off. A similar issue was on tank smoke shells but has now been fixed as of 1.4. Note: This has been an issue since all smoke grenades were reworked around 1.3 I believe.
STEPS TO REPRODUCE:
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Fire a white smoke grenade from any launcher.
VIDEO
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Note that the duration for thrown smoke grenades is approximately 1 minute 30 seconds while the duration of launcher smoke grenades is approximately only 40 seconds. Tank round smokes are 1 minute 10 seconds.

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In the following videos, note how quickly the smoke from the launcher dissipates as compared to smoke from a thrown grenade.







TESTED ON:
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All kits using handheld and launched smoke grenades. Applies to all maps as well.
SETTINGS:
Code:

System Information
------------------
  Operating System: Microsoft Windows 10 Home (10.0.10586)
      Architecture: 64-bit
  Current Culture: English (United States)
      Motherboard: ASUSTeK COMPUTER INC. X99-A II
        Processor: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (Physical: 6, Logical: 12)
            Memory: 32.00 GB
      DIMM Modules: DIMM_A1: 8.00 GB @ 2133 MHz
                    DIMM_B1: 8.00 GB @ 2133 MHz
                    DIMM_C1: 8.00 GB @ 2133 MHz
                    DIMM_D1: 8.00 GB @ 2133 MHz
        Page File: 4.75 GB
    .NET Framework: 4.6+ Release Build: 394254, Runtime: 4.0.30319.42000

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 1070
  Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
    Driver Version: 21.21.13.7609 (376.09)
    Display Memory: 4.00 GB
    Multisampling: 2, 4, 8
              DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Realtek Digital Output(Optical)
 Primary Recording: Microphone (Logitech G35 Headse
  Open AL Renderer: Software
              EAX: True
          EAX 1.0: False
          EAX 2.0: True
          EAX 3.0: False
          EAX 4.0: False
          EAX 5.0: False
            X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
                    Free: 85.11 GB, Total: 476.39 GB, FS: NTFS, SSD: True
          Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
                    Free: 85.11 GB, Total: 476.39 GB, FS: NTFS, SSD: True
    Profiles Path: C:\Users\BRANDON\Documents\ProjectReality\Profiles
                    Free: 85.11 GB, Total: 476.39 GB, FS: NTFS, SSD: True
    Update DL Path: C:\Users\BRANDON\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 85.11 GB, Total: 476.39 GB, FS: NTFS, SSD: True
  Update Log Path: C:\Users\BRANDON\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 85.11 GB, Total: 476.39 GB, FS: NTFS, SSD: True

Game Information
----------------
    Installed Mods: pr
      Current Mod: pr
          Version: Standalone - 1.0
        PR Version: 1.4.3.0
          Language: english
  Debug Available: False
    Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: TBoy205
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1920x1080@60Hz
Display Mode Valid: True
  Graphics Scheme: High
    Multisampling: 8x
            VSync: False
  Terrain Quality: High
  Effects Quality: High
  Geometry Quality: High
  Texture Quality: High
  Lighting Quality: High
  Dynamic Shadows: High
    Dynamic Lights: High
 Texture Filtering: High
    Audio Provider: Software
    Provider Valid: True
    Audio Quality: High
              EAX: True

If anything is unclear please let me know and I will try to clarify. Hopefully it is obvious in the videos.

Thanks for your time.

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