Description:
Twice today I was killed by a friendly tank but for some reason it did not count as team-kill and I was given a death.
I believe this may have something to do with the new way tank shells are handled (with the whole net code update to resolve latency issues).
Maybe you didn't realise this at the time because the you developers probably were not busy team-killing each over.
I hope you can fix this issue because friendly tanks are now as dangerous as enemy tanks! Thanks!
Twice today I was killed by a friendly tank but for some reason it did not count as team-kill and I was given a death.
I believe this may have something to do with the new way tank shells are handled (with the whole net code update to resolve latency issues).
Maybe you didn't realise this at the time because the you developers probably were not busy team-killing each over.
I hope you can fix this issue because friendly tanks are now as dangerous as enemy tanks! Thanks!