Description: the Leclerc- 6 bugs found in 30 minutes
1) .50 gunner exits tank, becomes immobile on top of turret. Must move tank to dislodge.
2) Related to 1, driver or gunner exits tank and becomes immobile (standing position) and floating above the tank. Must suicide, player is immune to bullets and explosives. Occurred in the main.
3) Related to 1 and 2, driver exited tank, and was teleported to the position mentioned in number 2 (approx 600m) to be stuck again. Immune in the same way, no option but suicide. This floating position was approximately where you would enter the tank at spawn.
4) T-72 rammed a Leclerc and destroyed it. Had taken no damage prior. Also shot a T-72 with 2 AP, appeared to take no damage. Hits were to the rear, and to the rear of turret.
5) Leclerc turret remained locked indefinitely. Switching a new gunner in allowed the turret to mobilize correctly.
6) Related to 5, this new gunner could move the turret but could not switch to HE. Switching to HE instantly reverted the displayed shell to AP. Same with Leclerc 2, could not switch to HE throughout the match.
Steps to Reproduce:
Did not to do anything unique. Simply manning the tank as you would in any other round. We found these issues right away.
Screenshots / Video:
Not much to see, imagine a guy floating.
Tested On:
Marlin AAS Standard
-server name: HOG mixed maps
1) .50 gunner exits tank, becomes immobile on top of turret. Must move tank to dislodge.
2) Related to 1, driver or gunner exits tank and becomes immobile (standing position) and floating above the tank. Must suicide, player is immune to bullets and explosives. Occurred in the main.
3) Related to 1 and 2, driver exited tank, and was teleported to the position mentioned in number 2 (approx 600m) to be stuck again. Immune in the same way, no option but suicide. This floating position was approximately where you would enter the tank at spawn.
4) T-72 rammed a Leclerc and destroyed it. Had taken no damage prior. Also shot a T-72 with 2 AP, appeared to take no damage. Hits were to the rear, and to the rear of turret.
5) Leclerc turret remained locked indefinitely. Switching a new gunner in allowed the turret to mobilize correctly.
6) Related to 5, this new gunner could move the turret but could not switch to HE. Switching to HE instantly reverted the displayed shell to AP. Same with Leclerc 2, could not switch to HE throughout the match.
Steps to Reproduce:
Did not to do anything unique. Simply manning the tank as you would in any other round. We found these issues right away.
Screenshots / Video:
Not much to see, imagine a guy floating.
Tested On:
Marlin AAS Standard
-server name: HOG mixed maps