Hello.
Today I noticed that White Dragon crashes if you have graphic settings X. Normal CTD, no error messages. For me, White Dragon works with these video settings:
But, if I change just one setting (Effects quality: medium -> high), the map crashes after I press the "Squad assignment". Also, the map has extra long load time (up to 5 minutes, load on SSD), meanwhile other PR maps load quickly.
I just thought this bug could be acknowledged.
Today I noticed that White Dragon crashes if you have graphic settings X. Normal CTD, no error messages. For me, White Dragon works with these video settings:
Code:
Code:
System Information
------------------
Operating System: Microsoft Windows 8.1 (6.3.9600)
Architecture: 64-bittinen
Current Culture: Finnish (Finland)
Motherboard: ASUSTeK COMPUTER INC. F1A75-M PRO
Processor: AMD A8-3870 APU with Radeon(tm) HD Graphics (Physical: 4, Logical: 4)
Memory: 8,00 GB
DIMM Modules: DIMM_A1: 2,00 GB @ 1333 MHz
DIMM_A2: 2,00 GB @ 1066 MHz
DIMM_B1: 2,00 GB @ 1333 MHz
DIMM_B2: 2,00 GB @ 1066 MHz
Page File: 1,99 GB
.NET Framework: 4.5+ Release Build: 379893, Runtime: 4.0.30319.34209
Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 260
Display Mode(s): 1680 x 1050 (32 bit) @ 59 Hz
Driver Version: 9.18.13.4052 (340.52)
Display Memory: 1,75 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Sankakuuloke (2?Microsoft LifeC
Primary Recording: Kuulokkeet ja mikrofoni (2?Micr
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Users\User\Desktop\Battlefield 2\Battlefield 2
Free: 22,71 GB, Total: 111,69 GB, FS: NTFS, SSD: True
Mod Path: C:\Users\User\Desktop\Battlefield 2\Battlefield 2\mods\pr
Free: 22,71 GB, Total: 111,69 GB, FS: NTFS, SSD: True
Profiles Path: C:\Users\User\Documents\ProjectReality\Profiles
Free: 22,71 GB, Total: 111,69 GB, FS: NTFS, SSD: True
Update DL Path: C:\Users\User\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 22,71 GB, Total: 111,69 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\User\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 22,71 GB, Total: 111,69 GB, FS: NTFS, SSD: True
Game Information
----------------
Installed Mods: bf2, pr, pr_beta, pr_ww2, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version: 1.2.1.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Display Mode: 1680x1050@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: 2x
VSync: False
Terrain Quality: High
Effects Quality: Medium
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: High
Audio Provider: Hardware
Provider Valid: True
Audio Quality: High
EAX: True
But, if I change just one setting (Effects quality: medium -> high), the map crashes after I press the "Squad assignment". Also, the map has extra long load time (up to 5 minutes, load on SSD), meanwhile other PR maps load quickly.
I just thought this bug could be acknowledged.